Use this method to set the score of the specified user in a game sent as an inline message (bots only).
boolFalse#bc799737 = Bool;
boolTrue#997275b5 = Bool;
---functions---
messages.setInlineGameScore#15ad9f64 flags:# edit_message:flags.0?true force:flags.1?true id:InputBotInlineMessageID user_id:InputUser score:int = Bool;
Parameters
Name |
Type |
Description |
flags |
# |
Flags, see TL conditional fields |
edit_message |
flags.0?true |
Set this flag if the game message should be automatically edited to include the current scoreboard |
force |
flags.1?true |
Set this flag if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters |
id |
InputBotInlineMessageID |
ID of the inline message |
user_id |
InputUser |
User identifier |
score |
int |
New score |
Result
Bool
Possible errors
Code |
Type |
Description |
400 |
MESSAGE_ID_INVALID |
The provided message id is invalid. |
400 |
USER_BOT_REQUIRED |
This method can only be called by a bot. |
Bots can use this method